﻿using UnityEngine;
using UnityEngine.UI;

namespace DiverseStudents.UI
{
    internal static partial class UICreate
    {

        public static GridLayoutGroup Table(string flag,int clow = 3,bool _show = true)
        {
            GameObject baseObj = new GameObject(flag,typeof(GridLayoutGroup));
            var gridLayout = baseObj.FindComponent<GridLayoutGroup>();
           return gridLayout;
        }
    }
}
